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Duke nukem total meltdown ps1
Duke nukem total meltdown ps1









duke nukem total meltdown ps1

Used, strangely enough, in the "Blank" map.Īs mentioned in the manual, the game disc contains three redbook audio tracks that are played while you're in the game.

  • XA_4.XA, track #4 ("Pob") - An arrangement of a track from Atomic Edition.
  • XA_2.XA, track #6 ("Metallic Horrific 1") - An unused original track.
  • Song names taken from the composer's website. They are all carried over from the PC version, some being rewritten in the PlayStation port.Ī number of songs on the disc aren't used. These are messages meant to be displayed in-game. It cannot be seen during normal gameplay since the automap is replaced with a pause button. Name for the episode that contains the multiplayer levels. The fourth skill level is not available in this version. The game lists 11 map files for each episode, meaning it includes files that aren't present in the PlayStation port (or any version of the game). You cannot play Duke with different versions.ĭuke Nukem 3D(tm) Copyright 1989, 1996 Todd Replogle and 3D Realms Entertainment Library Programs (c) 1993-1997 Sony Computer Entertainment Inc., All Rights Reserved. $Id: bios.c,v 1.86 8 07:42:42 makoto Exp $ĬD_newmedia: Disc format error in cd_read(PVD) SetGraphDebug:level:%d,type:%d reverse:%d Several of them are leftover from the PC version, such as the multiplayer menu or the name of. They include debugging code, error messages, menus and file paths. The game's main executable (SLUS_003.55 in the US version) contains a long series of strings that aren't present in the game. Curiously some of the enemies exclusive to this version don't have a special death for this weapon. Some of the artwork and sounds are missing, and it uses the RPG handler as the weapon sprite. The Microwave Expander from the Atomic Edition version can be used with a GameShark code.

    duke nukem total meltdown ps1

    It's not possible to select the weapon (and the player will be stuck with the preceding one), unless it switches automatically when you run out of ammo.

    duke nukem total meltdown ps1

    The weapons has a glitchy appearance, and interestingly it is highlighted in the status bar that you have the weapon. It's possible to possess the Tripbomb weapon from the PC version using a GameShark code. Like Duke Nukem 64, this game ported over the Third Person Mode from the PC version. Entering an invalid area of the map may cause the game to glitch or crash. The No Clipping Mode from the PC version also remains in this port. When activated, the frame rate number is displayed at the top-left of the screen. It is possible to display the current frame rate of the game through a cheating device. Disabled Features / Debugging Tools Frame Rate Display











    Duke nukem total meltdown ps1